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回報翻譯問題
For those who had issues with seeing each other in VR, please report back if the issue is fixed.
If not, go to the new debug tab, switch "File log level" to debug, check debug network and character and upload both client and server side logs to GitHub from gmod/garrysmod/data/vmod_logs
Also some reported that ArcVr can break animations, others said that some custom player models introduce the problem.
Convars are stored at steam/steamapps/common/GarrysMod/garrysmod/cfg/client.vdf
@7h3_71t3r4l_v01d after switching vrmods it advised to run "vrmod_reset" should restore convars. As for bindings and manifest check steam/steamapps/common/GarrysMod/garrysmod/data
After that you can try to select default controls or when editing those select "official" and then edit them. Your current ones should be stored in steamvr/input folder (not sure where it's located on windows)
Somebody else had issue with index controllers and they got it working, can go a few pages back of comments.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3435252806 <- That's the car that I used in the video i posted earlier and it worked straight away. I am just guessing here but could a certain VR setting within the settings panel make grabbing the wheel not work? I'm pretty sure I have all my VRmod settings at factory default. past 'Left pickup' and 'right pickup' being set to grips within SteamVR's controller bindings for gmod.
Do you have a message in console about unknown type of vehicle?
You can install one of those advanced bone tools and check if the bone is there.
The code looks for "handlebars", "Airboat.Steer", for the motorcycle grips and steering_wheel", "Rig_Buggy.Steer_Wheel", "car.steer_wheel" for the car grips.
@7h3_71t3r4l_v01d, the modules are the same the windows. I only worked on the linux version to fix them.
@DJButterBiscuit, have fun, don't forget to set grips as pickups in steam vr bindings!
First question, which vehicles did you use?
Best I can say that's maybe of note is that in console it says something about my vehicle type being unknown? Would it have anything to do with the fact I'm on a Quest 2 and not 3? I mean, if any other possible solutions can be offered it would be much appreciated as that is an aspect of this mod I craved since the original released.
If not, I still commend the work you're putting into this mod, as Garry's Mod in VR is something I feel is under-appreciated and has a lot of potential, of which I think you are definitely helping come to life. Maybe one day, it'll just work or something lmao
So seems like if you use joystick as D-pad (which will be the case if you want most of the actions) it's resting means pressed center. So basically need not to use as a d pad center, it needs to be set to none. But additionally set it as joystick with steer set to none but click set to needed action.
It's not like I try to blame the user for no reason at all, it's just I spend quite a bit of time with these settings and aware how challenging setting everything up might be. Especially chords, really need to do some planning to avoid trouble like engine turning off.
As for the driving thing though, I did in fact change the grips to pick up in the vehicle controls through SteamVR. Perhaps it's a conflicting addon I have or something. I'll have to fiddle around with it again to see what the problem is when I have the time
Does the original vrmod has snap teleport and an actual physics such as weight and rag pickup? The pickup system is rewritten from the ground up, so maybe stop comparing? It will be improved over time.
Grips turning the engine off? That's sounds like a control scheme issue. Engine turns off ONLY when "/actions/driving/in/boolean_toggle_engine" : "Toggle Engine", is pressed. Nothing else should trigger it, check out chords inside vehicle tab , sometimes they cause trouble (seems lke d pad center for example might be broken). Make sure in SteamVR left and right pickups are assigned to grips in the "In Vehicle" tab
@RatBoggles , no I mean in SteamVR settings. Custom actions just push actions, that you can later select in SteamVR controller binding settings. Useful if you want to assign some ConComand to a button.
https://www.youtube.com/watch?v=C7KgKzSSHz0
Also, for the VR driving, when trying to use the grips on the steering wheel, it doesn't actually work. My left grip just turns off my engine while my right grip does nothing. And yes I did change the bindings in SteamVR. (Unless it really is in the custom controller input actions like the other person said)
https://www.youtube.com/shorts/_s8TossqtXY