tModLoader

tModLoader

Mech Bosses Rework
741 則留言
The Deadmonster 8 月 6 日 上午 12:54 
There are bugs with this mod, with the Fargo Souls mod in Eternity mode you can fight with the Fargo mod version, and with the version of your mod, the Mech Rework one, also when you increase the health of the bosses the destroyer spawns with half of its maximum life, I hope you can solve this thanks
Catruption 8 月 5 日 上午 2:18 
Had some issues with bosses failing to die on linux but turning off death animations fixed it
Creedani 8 月 4 日 下午 11:03 
худший опыт игры, никому это не рекомендую.
utale trash 7 月 29 日 下午 12:46 
i think phasesabers are a little too good against destroyer
Godslayer4000 7 月 26 日 上午 2:13 
tbf its a miracle revegeance even has support, you know how many devs add revegeance support for a mod that has literally nothing to do with it? 1, only 1 dev.

if your on master turn revegance off like you should. (but tbf even on expert its better off IMO for the reason below.)

(revegeance ai for vanilla bosses is absolutely terrible anyways.)
N0t_UNowen  [作者] 7 月 25 日 下午 11:26 
@SLAYER calamity master death mode is incompatible rn, not sure when I'll go around to fixing it because that is purposely broken (both code wise and balancing wise)
crocksmarter 7 月 25 日 下午 2:42 
bosses dont could on checklist when you kill them
Idontcare 7 月 24 日 上午 9:53 
If anyone is struggling with the bosses getting to one hp then exploding forever, turn off the boss death animations in the config.
SLAYER 7 月 14 日 下午 2:03 
There's a small bug regarding Skeletron Prime. When I defeat him, a mechanical destroyer automatically appears out of nowhere and crashes to the ground, revealing the red twin. But from there, he doesn't give me Skeletron Prime's treasure bag. Note: I have Calamity Master Mode active along with Revenge Mode, which includes Thorium. :spiffo:
N0t_UNowen  [作者] 7 月 13 日 下午 9:56 
could just be natural boss spawning
Mitsuki20000 7 月 13 日 下午 6:13 
I don't know how this happened, but when my friends and I use Finis at night, it summons the Twins.
Catruption 7 月 13 日 上午 4:15 
prime is busted, he gets to one hp and never dies.
Guy With a Keyboard 7 月 8 日 上午 5:04 
Me, clueless: "Oh boy, I can't wait to play this awesome Terraria[tm] mod!"
The Destroyer every showing up five goddamn seconds for no reason:
N0t_UNowen  [作者] 7 月 7 日 上午 6:44 
yep, though a bit outdated
mccninja 7 月 7 日 上午 6:34 
"-Do note that the attacks stack and combine, not override! You will see attacks from both mods respectively." is that for all mods?
Godslayer4000 6 月 22 日 上午 7:09 
sounds like a you problem dude.
Venomyl 6 月 20 日 下午 2:21 
Minor suggestion but could you possibly shorten the bestiary entries for the new bosses
because i dont like them being that long
dfullington 6 月 16 日 上午 10:06 
PLEASE nerf the destroyer and the twins like that guy said
owen.juniper 6 月 15 日 上午 2:38 
Hey, Skeletron Prime literally becomes unkillable, and I don't think that's supposed to happen.
dfullington 6 月 11 日 下午 12:21 
the twins have a bug, where in infernum, they use their infernum ai instead of their new ai. also, texture bug in infernum
LITHIUM GAMING 6 月 7 日 上午 7:31 
add teleporting to player for summon prime hands please
C.A.T. 6 月 2 日 下午 7:52 
the interaction between calamity and the original mechanical trio seems to no be working for both skeletron and the destroyers, I would gladly apreciate manly for the destroyer ai to be incorporated long side calamity as it is my favorite take on a rework for it up to now. Also the destroyer has some bugs with hp boss scaling health mods as it increases it's max hp but spawns with it's current hp as it hasn't been increased.
TwelveYO 5 月 28 日 上午 4:53 
Siege Engine is listed before the Martian invasion on the BossChecklist.
Isn't this wrong, since the summon Item requires a Mars Plate?
TheNotNiceDino 5 月 27 日 下午 8:40 
I agree, please do nerf the destroyer and twins
gspezi14 5 月 26 日 上午 5:44 
I still find the new Destroyer way too aggressive for my liking - I get hit too easily by it.

It forced me to revert back to old rework which has a very buggy despawn where it goes to spawn, hangs around and goes bacak for another attempt.
gspezi14 5 月 26 日 上午 12:06 
The Twins rework seriously needs a nerf
ItsBobu 5 月 24 日 下午 11:38 
thanks!
Godslayer4000 5 月 24 日 下午 3:55 
they do. can directly confirm.
ItsBobu 5 月 24 日 下午 1:35 
Really psyched to try this out in my eternity infernum play through after finding out it adds attacks for both. Quick question though: do the new bosses contribute to calamity's alternate mech boss progression for ores and hallowed bars?
N0t_UNowen  [作者] 5 月 19 日 下午 7:33 
its there now, turns out music mod support has been broken for a while now, and no one told me, I thought it was just Spirit Music
Venomyl 5 月 19 日 下午 7:30 
also apologies for being a bit impatient
Venomyl 5 月 19 日 下午 7:25 
alr
N0t_UNowen  [作者] 5 月 19 日 下午 7:24 
also, im gonna just do the patch now
N0t_UNowen  [作者] 5 月 19 日 下午 7:24 
nowhere
Venomyl 5 月 19 日 下午 7:23 
oh
where are you active at mainly
N0t_UNowen  [作者] 5 月 19 日 下午 7:20 
problem is, nonetheless, i wouldn't even visit my own discord because I almost forget I have an account there
Venomyl 5 月 19 日 下午 7:19 
honestly the main reasons why i kinda suggested you make a discord was so you could be more visible about your projects
Venomyl 5 月 19 日 下午 6:32 
i just like Thermite Assault a lot and wanna listen to that song instead of the other one (not saying the other Skeletron Prime fan theme is bad or anything i just prefer Thermite Assault)
Venomyl 5 月 19 日 下午 6:24 
i stated the problem in a past comment you can find it on page 3 of this thread
Venomyl 5 月 19 日 下午 6:19 
oh, but are you able to release a hotfix that makes this mod compatable with the spirit music mod?
N0t_UNowen  [作者] 5 月 19 日 下午 6:16 
not much going on,I'm busy on other projects, especially some of my Thorium addons and Minecraft mods
Venomyl 5 月 19 日 下午 6:15 
is there another big update being worked on?
N0t_UNowen  [作者] 5 月 17 日 上午 2:46 
Use "Mod Extractor" to extract the code

I think you can compile a custom version of the mod as long as you delete the workshop.json file (though, you wouldn't be able to upload it anywhere)

Also, if you ever going to directly modify the code this way, be wary that mod extractor deobfuscates code, so it would appear messy
QDNinga 5 月 16 日 下午 10:20 
So I was wondering if by any chance this mod happens to be open source? I was thinking bout making a lil surprise for a friend of mine with their modpack and thought bout a really funny way to change the mechs, involving this mod. so it'd be really nice for it to be open source to make adjustments to the new mechs >:3
Meme Man 5 月 11 日 下午 6:22 
I was playing a multiplayer world with 2 friends and we tried to fight the twins but as soon as 1 of us died the boss would run away. the only major mods we had were thorium and a metroid mod
Venomyl 5 月 10 日 下午 3:10 
not gonna happen
Crum 5 月 10 日 下午 12:56 
its time to add mech moon lord?
MijoK 5 月 7 日 上午 11:48 
This mod is truely peak. The bosses and the weapons are awesome
Marisa Freeman 5 月 6 日 下午 10:44 
is it me or the eye of cthulhu gets a new attack when i activate this mod? can i deactivate it pls
MijoK 5 月 4 日 上午 6:48 
Nice alternative to the Nights edge :steamthumbsup: