Stellaris

Stellaris

Acquisition of Technology
1,924 則留言
Frag Jacker  [作者] 16 小時以前 
Try unsubscribing to this mod and then resubscribe, sometimes STEAM doesn't update the mod properly. I tested it with a gestalt machine empire and it absolutely worked.
ないけど 16 小時以前 
@Frag Jacker I just tested and found that the problem of the building disappearing still exists,Only templates with Gestalt awareness can trigger the problem of building disappearance,Other biological machines do not have this problem T_T
ないけど 17 小時以前 
@Frag Jacker Thank you very much:steamhappy:
Frag Jacker  [作者] 17 小時以前 
@ないけど and @chzasky: Just pushed an update that should fix the disappearing super assembly and machine capital building.
ないけど 19 小時以前 
其他种族没有任何问题,只有机械(格式塔)会有这个问题
ないけど 19 小時以前 
大佬。用机械种族(格式塔)升级神秘中枢决议,并不会直接替换行星控制中心而是在空位重新生成一个神秘中枢,但是时间过一个月后神秘中枢自动消失了。Delta科技建筑也无法建造,MOD只激活了ACOT那4个无其他MOD:steamfacepalm:
Míla 19 小時以前 
Amen :3
chzasky 8 月 18 日 下午 11:24 
super assembly beyond dm level will automatically disappear each month
not knowing what happened
ないけど 8 月 18 日 下午 8:54 
Hello author
After the update, clicking on the advanced design resolution using Mechanical Civilization will not directly upgrade the Planet Computing Center, but will generate a new Delta advanced design building. However, after one month, the new building will disappear directly, and other buildings in Delta cannot be built
The order of MOD arrangement is also the same as in the introduction
Ancient Cache of Technologies
Ancient Cache of Technologies: Overrides
Ancient Cache of Technologies: Secrets Beyond the Gates
Ancient Cache of Technology: Extra Defines and Changes
Acquisition of Technology
There are no other mods, only the above 5 mods have been activated
ないけど 8 月 18 日 下午 7:50 
thank you so much Brother
#3490367848 8 月 18 日 上午 6:59 
jesus!
Blast Hardcheese 8 月 18 日 上午 4:08 
If only Secrets Beyond the Gates gets its 4.0 update I can finally go back to these mods. It just doesn't feel right without the crisis.
落雨 8 月 18 日 上午 3:32 
thank you so much
alfharobby 8 月 18 日 上午 2:38 
thank you so much Brother Frag Jacker, now i can finally use the Stellarite for Civilian Use.
The Sour Kraut 8 月 18 日 上午 12:25 
Now I can finally play the update, thank you good sir.
syraphim777 8 月 17 日 上午 11:19 
Оно живое!!! Хвала Нурглу!
风扇滑翔翼 8 月 17 日 上午 11:19 
Can it work in old save?
Hamood 8 月 17 日 上午 8:46 
爱你
Frag Jacker  [作者] 8 月 17 日 上午 7:19 
Thank goodness I had a backup :steamhappy:
H11DN-D4NG3R 8 月 17 日 上午 7:13 
Its live!. sadly Paradox decided to put Fragjacker's German localization onto the english 1. erasing it forever. so Frag has to redo the english
Frag Jacker  [作者] 8 月 17 日 上午 6:59 
Version 4.0 is now live, enjoy while it lasts till the next major DLC!
Lvl. 10 Orc Bard 8 月 14 日 下午 6:19 
anyone got a 3.* version of ACOT to go with this?
Authority 8 月 12 日 下午 7:59 
AoT 4.0 Update Progress Report
Progress is going but there still lots to do.

Buildings ✅
Districts 🚧 ~40%
Ship components ✅
Planet decisions ✅
Megastructures 🚧 ~20%
Habitats ✅
Pop jobs ✅
Section templates ✅
Solar system initializers ✅
Technology ✅
Events ✅
Traits ✅

Well, my forecast for the release of the update at the end of August is likely to be incorrect, my assumption is that when the first patch from Paradox is released after the vacation, then the mod will be updated at about the same time.
jddbull 8 月 8 日 下午 8:11 
Avenger12, I realized that awhile ago and forgot I commented
Avenger12 8 月 7 日 下午 4:10 
jddbull: in case it wasn't obvious, the mod is completely out of date. did you not see the yellow triangle on the PDX launcher telling you that? seriously, some people are blind
swboy2021 8 月 6 日 下午 3:06 
Heres hoping for the end of August
jddbull 8 月 6 日 上午 11:58 
how do I run this, I'm using the correct load order, all required mods, and all of the recommended mods
Authority 8 月 5 日 上午 5:38 
Buildings ✅
Districts 🚧 ~40%
Ship components ❌
Planet decisions 🚧 ~15%
Megastructures 🚧 ~20%
Habitats ✅
Pop jobs 🚧 - Needs balance pass
Section templates ❌
Solar system initializers ✅
Technology ❌
Events ✅
Traits ✅

I assume that the update will be released by the end of August.
HurtmeL1keIdid 7 月 26 日 上午 12:40 
no update yet?
Ultragrunt777 7 月 21 日 上午 10:20 
Would love a buildable fallen empire megastructures.
jaejee93 7 月 18 日 上午 1:53 
it not :(
Ced 7 月 17 日 上午 9:23 
Check the update date if you want to know.
jaejee93 7 月 16 日 下午 10:49 
did it get updated 😟
maxguh 7 月 10 日 下午 7:54 
Patiently waiting for your update @Frag Jacker. Thank you for your hard work. :steamthumbsup:
Сталкер 6 月 30 日 下午 2:54 
no you have to wait for update
何事秋风悲画扇 6 月 27 日 上午 1:57 
this mod still work?:steamhappy:
EUMIR 6 月 16 日 下午 6:17 
Take your time to update the mod :), it is the best unofficial ACOT mod and almost all the other sub-mods are guided with yours, I will wait patiently to play the best ACOT experience when your add-on and the other ones updates, Thank you very much for everything.
CoCoNoobie 6 月 16 日 下午 3:50 
totally psyched for the update, love the mod
Frag Jacker  [作者] 6 月 16 日 上午 8:13 
@NjShade: Mod update is roughly 10% done. For more detailed information check out the Discord channel.
NjShade 6 月 16 日 上午 4:58 
how update going?
NjShade 6 月 9 日 上午 12:39 
@Ced, AOT only expand both Runic and Stellarite by give them an Runic and Stellarite infrastructure.
Willem 6 月 8 日 上午 11:03 
@Ced, Yes, from the very beginning of ACOT when it was still a submod of ZOFE. (I was there)
Ced 6 月 8 日 上午 10:20 
Has it always been that way?
Willem 6 月 8 日 上午 10:14 
@Ced Nope, base ACOT has Stellarite, Omega and Flowing Light Tiers are SBTG.
Ced 6 月 8 日 上午 9:38 
Stellarite is SBTG though?
Willem 6 月 8 日 上午 9:20 
@Ced don't think so, since it doesn't touch Omega/Flowing Light tier stuff, only Phanon and Stellarite.
Ced 6 月 8 日 上午 9:10 
This is going to have to wait for SBTG to update first, right?
Observer 6 月 8 日 上午 5:26 
Ждем обновления
Mega thunder 6 月 7 日 上午 1:20 
I will wait for the update to be completed.
업데이트가 완료될 때까지 기다리겠습니다.
marsmelon24 6 月 5 日 上午 10:24 
since acot got updated: it is gonna take time for this to be updated