Team Fortress 2
The Volt-3
Комментариев: 33
Fox 25 июн в 9:54 
Reminds me of Atomizer concept art.
Shakkari 4 мар. 2015 г. в 11:30 
stats: on hit: stun enemies for 2.5 seconds
-25% faster hit speed
no random crit
:D
XM1V1 2 дек. 2014 г. в 21:24 
I like the Dead Island feel to it.
DerpyDragon44 28 ноя. 2014 г. в 14:50 
alt-fire, shoots a fast moving lazer that deals 20 damage to enemy buildings and shuts them down.

on hit, stun enemy for 3 seconds. on miss, hit yourself IDIOT.

on hit on friendly building, repiars/upgrades the building. please work some more on this.
Petermungus 2 июл. 2014 г. в 12:51 
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Shouom 17 ноя. 2013 г. в 14:12 
kickstart someones head with this :D
Zipper54 7 авг. 2013 г. в 23:40 
yah your cool zippy
oli.t678 25 янв. 2013 г. в 20:10 
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jota1 22 окт. 2012 г. в 10:33 
suggestion: make a wooden bat instead of this metal one
crobb 15 окт. 2012 г. в 17:14 
On hit: Enemy is stunned for 5 seconds
On miss: You are stunned, for 30 seconds
Damage removes Sappers
Kinda like Boston Basher but so much more hilarious when you miss
M.Dexter 5 окт. 2012 г. в 8:04 
critical hits deal no damage but stun enemies
Lash and Natural Nightvision 13 мая. 2012 г. в 11:38 
10- attack speed
slow enemys on hit
can throw a lithing bolt they stun

silly little nugget
Q-T_3.14.exe 6 мая. 2012 г. в 2:56 
I don't want to get zapped by Scout whit that.
Inflammablefish 5 мая. 2012 г. в 4:57 
Bat = metal
Metal = conductive
Conductive = dead
Nice idea, but it wouldn't work =\
jeff english hunk show 25 апр. 2012 г. в 14:01 
should have an alt fire that screws up buildings it hits. not sure about the downside though.
Lyc 22 апр. 2012 г. в 6:43 
+ Deals 50% more damage to sappered buildings, chargin the Electricity parameter
Alt. fire stuns enemy hit for x per y charged.

- - 50% damage to non shocked units
best-exam.ru 22 апр. 2012 г. в 1:59 
вот это я понимаю бита
ΔP 13 апр. 2012 г. в 17:05 
+ 10% damage
+ destroys buildings
+ stuns enemies
-20 health
haveing a beer 25 фев. 2012 г. в 15:43 
seems cool, although i would put more wiring on it to make it more distinguishable from the stock bat
isoseeyo_u 30 янв. 2012 г. в 22:54 
on-kill gives you one guaranteed critical hit
alt. fire activates critical hit
can remove sappers
-20% damage done
-cannot hit/detect cloaked-hidden (into friendly) spys
Sabertooth Penguin 17 янв. 2012 г. в 13:54 
The Schock Holds them in the same place for 2 secs would be nice
837rg8734g 14 янв. 2012 г. в 21:38 
can deal more damage to buildings and do tripple jumps and alt fire will give you the bonk effect but -25 damage to players and no random crits
TheStig3136 14 янв. 2012 г. в 9:05 
shock does same as bleed or makes them slower
TheStig3136 14 янв. 2012 г. в 9:04 
On hit:shock for 5 sec On miss: cant shock until kill 1 enemy with bat
Bangsgaard 10 янв. 2012 г. в 5:25 
Why is this wep on 18th page? This weapon is much better!
Crazy Tiger 7 янв. 2012 г. в 1:26 
Extra damage on buildings and slow target but less damage.I think that would work.
DeniZVO 6 янв. 2012 г. в 8:56 
ouch
Kelp 10 ноя. 2011 г. в 15:30 
rofl
Circumsoldier 19 окт. 2011 г. в 15:14 
short sweet simple and straight to the point.
pengwnbuster 17 окт. 2011 г. в 14:14 
i see potential. it could use a little more flare, imo
Rohoax 15 окт. 2011 г. в 19:23 
like when you get a crit it becomes a schock and it has an after affect like fire this is how it should work :D
Runolllo 15 окт. 2011 г. в 10:11 
I also think you should change a bit the design to make it more different from the default bat ^^ But I like the idea about volts ha ha could stun people when you hit them! but of course you can only stun them form time to time, you have to wait to recharge ^^
Knilk 15 окт. 2011 г. в 9:04 
It looks good, but it's probably a bit too hard to tell from the regular bat. Perhaps you should add some team-colored details to make it look a bit more unique?