Team Fortress 2

Team Fortress 2

The Volt-3
33 commenti
Fox 25 giu, ore 9:54 
Reminds me of Atomizer concept art.
Shakkari 4 mar 2015, ore 11:30 
stats: on hit: stun enemies for 2.5 seconds
-25% faster hit speed
no random crit
:D
XM1V1 2 dic 2014, ore 21:24 
I like the Dead Island feel to it.
DerpyDragon44 28 nov 2014, ore 14:50 
alt-fire, shoots a fast moving lazer that deals 20 damage to enemy buildings and shuts them down.

on hit, stun enemy for 3 seconds. on miss, hit yourself IDIOT.

on hit on friendly building, repiars/upgrades the building. please work some more on this.
Petermungus 2 lug 2014, ore 12:51 
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Shouom 17 nov 2013, ore 14:12 
kickstart someones head with this :D
Zipper54 7 ago 2013, ore 23:40 
yah your cool zippy
oli.t678 25 gen 2013, ore 20:10 
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jota1 22 ott 2012, ore 10:33 
suggestion: make a wooden bat instead of this metal one
crobb 15 ott 2012, ore 17:14 
On hit: Enemy is stunned for 5 seconds
On miss: You are stunned, for 30 seconds
Damage removes Sappers
Kinda like Boston Basher but so much more hilarious when you miss
M.Dexter 5 ott 2012, ore 8:04 
critical hits deal no damage but stun enemies
Lash and Natural Nightvision 13 mag 2012, ore 11:38 
10- attack speed
slow enemys on hit
can throw a lithing bolt they stun

silly little nugget
Q-T_3.14.exe 6 mag 2012, ore 2:56 
I don't want to get zapped by Scout whit that.
Inflammablefish 5 mag 2012, ore 4:57 
Bat = metal
Metal = conductive
Conductive = dead
Nice idea, but it wouldn't work =\
jeff english hunk show 25 apr 2012, ore 14:01 
should have an alt fire that screws up buildings it hits. not sure about the downside though.
Lyc 22 apr 2012, ore 6:43 
+ Deals 50% more damage to sappered buildings, chargin the Electricity parameter
Alt. fire stuns enemy hit for x per y charged.

- - 50% damage to non shocked units
best-exam.ru 22 apr 2012, ore 1:59 
вот это я понимаю бита
ΔP 13 apr 2012, ore 17:05 
+ 10% damage
+ destroys buildings
+ stuns enemies
-20 health
haveing a beer 25 feb 2012, ore 15:43 
seems cool, although i would put more wiring on it to make it more distinguishable from the stock bat
isoseeyo_u 30 gen 2012, ore 22:54 
on-kill gives you one guaranteed critical hit
alt. fire activates critical hit
can remove sappers
-20% damage done
-cannot hit/detect cloaked-hidden (into friendly) spys
Sabertooth Penguin 17 gen 2012, ore 13:54 
The Schock Holds them in the same place for 2 secs would be nice
837rg8734g 14 gen 2012, ore 21:38 
can deal more damage to buildings and do tripple jumps and alt fire will give you the bonk effect but -25 damage to players and no random crits
TheStig3136 14 gen 2012, ore 9:05 
shock does same as bleed or makes them slower
TheStig3136 14 gen 2012, ore 9:04 
On hit:shock for 5 sec On miss: cant shock until kill 1 enemy with bat
Bangsgaard 10 gen 2012, ore 5:25 
Why is this wep on 18th page? This weapon is much better!
Crazy Tiger 7 gen 2012, ore 1:26 
Extra damage on buildings and slow target but less damage.I think that would work.
DeniZVO 6 gen 2012, ore 8:56 
ouch
Kelp 10 nov 2011, ore 15:30 
rofl
Circumsoldier 19 ott 2011, ore 15:14 
short sweet simple and straight to the point.
pengwnbuster 17 ott 2011, ore 14:14 
i see potential. it could use a little more flare, imo
Rohoax 15 ott 2011, ore 19:23 
like when you get a crit it becomes a schock and it has an after affect like fire this is how it should work :D
Runolllo 15 ott 2011, ore 10:11 
I also think you should change a bit the design to make it more different from the default bat ^^ But I like the idea about volts ha ha could stun people when you hit them! but of course you can only stun them form time to time, you have to wait to recharge ^^
Knilk 15 ott 2011, ore 9:04 
It looks good, but it's probably a bit too hard to tell from the regular bat. Perhaps you should add some team-colored details to make it look a bit more unique?