Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
-25% faster hit speed
no random crit
:D
on hit, stun enemy for 3 seconds. on miss, hit yourself IDIOT.
on hit on friendly building, repiars/upgrades the building. please work some more on this.
░█░█░█░█▀▀░█░▀▄░█▀▀█
░▀░░░▀░▀▀▀░▀▀▀▀░▀░░▀
░█░░█░█░▀▀█▀▀░█▀█ ░ █▀█
░█░░█░█░░░█░░░█▀▄ ░█▀▀█
░▀▀▀▀░▀▀▀░▀░░░▀░ ▀░▀░░▀
░█▀▀ ░█▀█ ░█ ░█▀▀
░█▀▀ ░█▀▀ ░█ ░█
░▀▀▀ ░▀ ░░░▀ ░▀▀▀
░░░░░░░░████
░░░░░░░░█░░█
░░░░░░░█░░░█
░░░░░░█░░░░█
███▄▄█░ Valve ███▄
▓▓█░░░░ Add This ░░█
▓▓█░░░░ Please ░░░ █
▓▓█░░░░ And Give░░░█
▓▓█░░░░ Me One! ░░░█
▓▓█░░░░░░░░░░░█
░░░░░░░░░░░█░░█
░░░░░░░░░░░█░░█
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
███████▄▄█░░░░░██████▄
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█████░░░░░░░░░█
██████▀░░░░▀▀██████
On miss: You are stunned, for 30 seconds
Damage removes Sappers
Kinda like Boston Basher but so much more hilarious when you miss
slow enemys on hit
can throw a lithing bolt they stun
silly little nugget
Metal = conductive
Conductive = dead
Nice idea, but it wouldn't work =\
Alt. fire stuns enemy hit for x per y charged.
- - 50% damage to non shocked units
+ destroys buildings
+ stuns enemies
-20 health
alt. fire activates critical hit
can remove sappers
-20% damage done
-cannot hit/detect cloaked-hidden (into friendly) spys