Team Fortress 2

Team Fortress 2

The Volt-3
33 opmerkingen
Fox 25 jun om 9:54 
Reminds me of Atomizer concept art.
Shakkari 4 mrt 2015 om 11:30 
stats: on hit: stun enemies for 2.5 seconds
-25% faster hit speed
no random crit
:D
XM1V1 2 dec 2014 om 21:24 
I like the Dead Island feel to it.
DerpyDragon44 28 nov 2014 om 14:50 
alt-fire, shoots a fast moving lazer that deals 20 damage to enemy buildings and shuts them down.

on hit, stun enemy for 3 seconds. on miss, hit yourself IDIOT.

on hit on friendly building, repiars/upgrades the building. please work some more on this.
Petermungus 2 jul 2014 om 12:51 
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Shouom 17 nov 2013 om 14:12 
kickstart someones head with this :D
Zipper54 7 aug 2013 om 23:40 
yah your cool zippy
oli.t678 25 jan 2013 om 20:10 
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jota1 22 okt 2012 om 10:33 
suggestion: make a wooden bat instead of this metal one
crobb 15 okt 2012 om 17:14 
On hit: Enemy is stunned for 5 seconds
On miss: You are stunned, for 30 seconds
Damage removes Sappers
Kinda like Boston Basher but so much more hilarious when you miss
M.Dexter 5 okt 2012 om 8:04 
critical hits deal no damage but stun enemies
Lash and Natural Nightvision 13 mei 2012 om 11:38 
10- attack speed
slow enemys on hit
can throw a lithing bolt they stun

silly little nugget
Q-T_3.14.exe 6 mei 2012 om 2:56 
I don't want to get zapped by Scout whit that.
Inflammablefish 5 mei 2012 om 4:57 
Bat = metal
Metal = conductive
Conductive = dead
Nice idea, but it wouldn't work =\
jeff english hunk show 25 apr 2012 om 14:01 
should have an alt fire that screws up buildings it hits. not sure about the downside though.
Lyc 22 apr 2012 om 6:43 
+ Deals 50% more damage to sappered buildings, chargin the Electricity parameter
Alt. fire stuns enemy hit for x per y charged.

- - 50% damage to non shocked units
best-exam.ru 22 apr 2012 om 1:59 
вот это я понимаю бита
ΔP 13 apr 2012 om 17:05 
+ 10% damage
+ destroys buildings
+ stuns enemies
-20 health
haveing a beer 25 feb 2012 om 15:43 
seems cool, although i would put more wiring on it to make it more distinguishable from the stock bat
isoseeyo_u 30 jan 2012 om 22:54 
on-kill gives you one guaranteed critical hit
alt. fire activates critical hit
can remove sappers
-20% damage done
-cannot hit/detect cloaked-hidden (into friendly) spys
Sabertooth Penguin 17 jan 2012 om 13:54 
The Schock Holds them in the same place for 2 secs would be nice
837rg8734g 14 jan 2012 om 21:38 
can deal more damage to buildings and do tripple jumps and alt fire will give you the bonk effect but -25 damage to players and no random crits
TheStig3136 14 jan 2012 om 9:05 
shock does same as bleed or makes them slower
TheStig3136 14 jan 2012 om 9:04 
On hit:shock for 5 sec On miss: cant shock until kill 1 enemy with bat
Bangsgaard 10 jan 2012 om 5:25 
Why is this wep on 18th page? This weapon is much better!
Crazy Tiger 7 jan 2012 om 1:26 
Extra damage on buildings and slow target but less damage.I think that would work.
DeniZVO 6 jan 2012 om 8:56 
ouch
Kelp 10 nov 2011 om 15:30 
rofl
Circumsoldier 19 okt 2011 om 15:14 
short sweet simple and straight to the point.
pengwnbuster 17 okt 2011 om 14:14 
i see potential. it could use a little more flare, imo
Rohoax 15 okt 2011 om 19:23 
like when you get a crit it becomes a schock and it has an after affect like fire this is how it should work :D
Runolllo 15 okt 2011 om 10:11 
I also think you should change a bit the design to make it more different from the default bat ^^ But I like the idea about volts ha ha could stun people when you hit them! but of course you can only stun them form time to time, you have to wait to recharge ^^
Knilk 15 okt 2011 om 9:04 
It looks good, but it's probably a bit too hard to tell from the regular bat. Perhaps you should add some team-colored details to make it look a bit more unique?