Team Fortress 2

Team Fortress 2

The Volt-3
Komentarzy: 33
Fox 25 czerwca o 9:54 
Reminds me of Atomizer concept art.
Shakkari 4 marca 2015 o 11:30 
stats: on hit: stun enemies for 2.5 seconds
-25% faster hit speed
no random crit
:D
XM1V1 2 grudnia 2014 o 21:24 
I like the Dead Island feel to it.
DerpyDragon44 28 listopada 2014 o 14:50 
alt-fire, shoots a fast moving lazer that deals 20 damage to enemy buildings and shuts them down.

on hit, stun enemy for 3 seconds. on miss, hit yourself IDIOT.

on hit on friendly building, repiars/upgrades the building. please work some more on this.
Petermungus 2 lipca 2014 o 12:51 
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Shouom 17 listopada 2013 o 14:12 
kickstart someones head with this :D
Zipper54 7 sierpnia 2013 o 23:40 
yah your cool zippy
oli.t678 25 stycznia 2013 o 20:10 
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jota1 22 października 2012 o 10:33 
suggestion: make a wooden bat instead of this metal one
crobb 15 października 2012 o 17:14 
On hit: Enemy is stunned for 5 seconds
On miss: You are stunned, for 30 seconds
Damage removes Sappers
Kinda like Boston Basher but so much more hilarious when you miss
M.Dexter 5 października 2012 o 8:04 
critical hits deal no damage but stun enemies
Lash and Natural Nightvision 13 maja 2012 o 11:38 
10- attack speed
slow enemys on hit
can throw a lithing bolt they stun

silly little nugget
Q-T_3.14.exe 6 maja 2012 o 2:56 
I don't want to get zapped by Scout whit that.
Inflammablefish 5 maja 2012 o 4:57 
Bat = metal
Metal = conductive
Conductive = dead
Nice idea, but it wouldn't work =\
jeff english hunk show 25 kwietnia 2012 o 14:01 
should have an alt fire that screws up buildings it hits. not sure about the downside though.
Lyc 22 kwietnia 2012 o 6:43 
+ Deals 50% more damage to sappered buildings, chargin the Electricity parameter
Alt. fire stuns enemy hit for x per y charged.

- - 50% damage to non shocked units
best-exam.ru 22 kwietnia 2012 o 1:59 
вот это я понимаю бита
ΔP 13 kwietnia 2012 o 17:05 
+ 10% damage
+ destroys buildings
+ stuns enemies
-20 health
haveing a beer 25 lutego 2012 o 15:43 
seems cool, although i would put more wiring on it to make it more distinguishable from the stock bat
isoseeyo_u 30 stycznia 2012 o 22:54 
on-kill gives you one guaranteed critical hit
alt. fire activates critical hit
can remove sappers
-20% damage done
-cannot hit/detect cloaked-hidden (into friendly) spys
Sabertooth Penguin 17 stycznia 2012 o 13:54 
The Schock Holds them in the same place for 2 secs would be nice
837rg8734g 14 stycznia 2012 o 21:38 
can deal more damage to buildings and do tripple jumps and alt fire will give you the bonk effect but -25 damage to players and no random crits
TheStig3136 14 stycznia 2012 o 9:05 
shock does same as bleed or makes them slower
TheStig3136 14 stycznia 2012 o 9:04 
On hit:shock for 5 sec On miss: cant shock until kill 1 enemy with bat
Bangsgaard 10 stycznia 2012 o 5:25 
Why is this wep on 18th page? This weapon is much better!
Crazy Tiger 7 stycznia 2012 o 1:26 
Extra damage on buildings and slow target but less damage.I think that would work.
DeniZVO 6 stycznia 2012 o 8:56 
ouch
Kelp 10 listopada 2011 o 15:30 
rofl
Circumsoldier 19 października 2011 o 15:14 
short sweet simple and straight to the point.
pengwnbuster 17 października 2011 o 14:14 
i see potential. it could use a little more flare, imo
Rohoax 15 października 2011 o 19:23 
like when you get a crit it becomes a schock and it has an after affect like fire this is how it should work :D
Runolllo 15 października 2011 o 10:11 
I also think you should change a bit the design to make it more different from the default bat ^^ But I like the idea about volts ha ha could stun people when you hit them! but of course you can only stun them form time to time, you have to wait to recharge ^^
Knilk 15 października 2011 o 9:04 
It looks good, but it's probably a bit too hard to tell from the regular bat. Perhaps you should add some team-colored details to make it look a bit more unique?