Space Engineers

Space Engineers

Mexpex Warfare Industries v1.1.7
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Actualización: 15 JUL 2019 a las 1:29

v1.1.7 hotfix
- Fixed cannon fire causing vanilla missile trails to disappear due to a small performance cache. Temporary workaround.

Actualización: 30 MAY 2019 a las 2:48

v1.1.7 hotfix
- Reduced 20mm ammo volume to workaround 1x-5x assembler inventory issue

Actualización: 14 MAY 2019 a las 5:14

v1.1.7 hotfix
- Minor script cleanup

Actualización: 13 MAY 2019 a las 23:50

v1.1.7 hotfix
- Fixed missile trail particle manager for clients on hosted or dedicated hosted MP

Actualización: 6 MAY 2019 a las 15:05

v1.1.7 hotfix
- Commented out error notifications till DS fix is finished to remove spam

Actualización: 6 MAY 2019 a las 13:13

v1.1.7
- Added required ammos to Weapon Block descriptions
- Fixed a null instance

Actualización: 4 MAY 2019 a las 2:31

1.1.6
- Integrated all MWI blocks into the new "progression" system
- Updates to MWI_Core script for 1.190+
- Restricted MWI_Core to client-only
- Added Anti-fighter projectile sound fix (Digi)
- Added missile trail particle manager; cannon shells now once again look as intended!
- Fixed a Keen variable causing 200mm missile trails to be far behind the actual missile
- Fixed block positions on GUI for 1.190+
- Fixed block category sorting for 1.190+
- Fixed potential nullref on grid separation
- Fixed sounds getting cut off prematurely by a core game bug

Actualización: 24 OCT 2018 a las 11:21

v1.1.5
- Updated definitions for 1.188
- Mod is now under the new Steam UGC system, thus the larger file size (less compression)

Actualización: 20 AGO 2018 a las 0:23

v1.1.4
- Fixed Anti-fighter sounds not playing due to game bug; workaround provided by Digi
- Fixed X-3 animation positions not updating properly
- Fixed X-3 sounds getting cut off extremely prematurely
- Fixed Heavy Defense Turret sounds getting cut off extremely prematurely

Actualización: 24 JUL 2018 a las 1:13

v1.1.3
- Added support for new multiplayer PCU system