Space Engineers

Space Engineers

Mexpex Warfare Industries v1.1.7
Näytetään 1–10 / 20
< 1  2 >
Päivitys: 15.7.2019 klo 1.29

v1.1.7 hotfix
- Fixed cannon fire causing vanilla missile trails to disappear due to a small performance cache. Temporary workaround.

Päivitys: 30.5.2019 klo 2.48

v1.1.7 hotfix
- Reduced 20mm ammo volume to workaround 1x-5x assembler inventory issue

Päivitys: 14.5.2019 klo 5.14

v1.1.7 hotfix
- Minor script cleanup

Päivitys: 13.5.2019 klo 23.50

v1.1.7 hotfix
- Fixed missile trail particle manager for clients on hosted or dedicated hosted MP

Päivitys: 6.5.2019 klo 15.05

v1.1.7 hotfix
- Commented out error notifications till DS fix is finished to remove spam

Päivitys: 6.5.2019 klo 13.13

v1.1.7
- Added required ammos to Weapon Block descriptions
- Fixed a null instance

Päivitys: 4.5.2019 klo 2.31

1.1.6
- Integrated all MWI blocks into the new "progression" system
- Updates to MWI_Core script for 1.190+
- Restricted MWI_Core to client-only
- Added Anti-fighter projectile sound fix (Digi)
- Added missile trail particle manager; cannon shells now once again look as intended!
- Fixed a Keen variable causing 200mm missile trails to be far behind the actual missile
- Fixed block positions on GUI for 1.190+
- Fixed block category sorting for 1.190+
- Fixed potential nullref on grid separation
- Fixed sounds getting cut off prematurely by a core game bug

Päivitys: 24.10.2018 klo 11.21

v1.1.5
- Updated definitions for 1.188
- Mod is now under the new Steam UGC system, thus the larger file size (less compression)

Päivitys: 20.8.2018 klo 0.23

v1.1.4
- Fixed Anti-fighter sounds not playing due to game bug; workaround provided by Digi
- Fixed X-3 animation positions not updating properly
- Fixed X-3 sounds getting cut off extremely prematurely
- Fixed Heavy Defense Turret sounds getting cut off extremely prematurely

Päivitys: 24.7.2018 klo 1.13

v1.1.3
- Added support for new multiplayer PCU system