Space Engineers

Space Engineers

Mexpex Warfare Industries v1.1.7
Viser 1-10 af 20 forekomster
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Opdatering: 15. juli 2019 kl. 1:29

v1.1.7 hotfix
- Fixed cannon fire causing vanilla missile trails to disappear due to a small performance cache. Temporary workaround.

Opdatering: 30. maj 2019 kl. 2:48

v1.1.7 hotfix
- Reduced 20mm ammo volume to workaround 1x-5x assembler inventory issue

Opdatering: 14. maj 2019 kl. 5:14

v1.1.7 hotfix
- Minor script cleanup

Opdatering: 13. maj 2019 kl. 23:50

v1.1.7 hotfix
- Fixed missile trail particle manager for clients on hosted or dedicated hosted MP

Opdatering: 6. maj 2019 kl. 15:05

v1.1.7 hotfix
- Commented out error notifications till DS fix is finished to remove spam

Opdatering: 6. maj 2019 kl. 13:13

v1.1.7
- Added required ammos to Weapon Block descriptions
- Fixed a null instance

Opdatering: 4. maj 2019 kl. 2:31

1.1.6
- Integrated all MWI blocks into the new "progression" system
- Updates to MWI_Core script for 1.190+
- Restricted MWI_Core to client-only
- Added Anti-fighter projectile sound fix (Digi)
- Added missile trail particle manager; cannon shells now once again look as intended!
- Fixed a Keen variable causing 200mm missile trails to be far behind the actual missile
- Fixed block positions on GUI for 1.190+
- Fixed block category sorting for 1.190+
- Fixed potential nullref on grid separation
- Fixed sounds getting cut off prematurely by a core game bug

Opdatering: 24. okt. 2018 kl. 11:21

v1.1.5
- Updated definitions for 1.188
- Mod is now under the new Steam UGC system, thus the larger file size (less compression)

Opdatering: 20. aug. 2018 kl. 0:23

v1.1.4
- Fixed Anti-fighter sounds not playing due to game bug; workaround provided by Digi
- Fixed X-3 animation positions not updating properly
- Fixed X-3 sounds getting cut off extremely prematurely
- Fixed Heavy Defense Turret sounds getting cut off extremely prematurely

Opdatering: 24. juli 2018 kl. 1:13

v1.1.3
- Added support for new multiplayer PCU system