XCOM 2
Avenger Events
Показване на 11 — 20 от 40 постъпления
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Обновление: 27 ян. 2017 в 9:04

Added sanity checks when grabbing the Avenger's region, made some functions static so I can call upon them in other mods.

Обновление: 25 ян. 2017 в 23:51

New system for enabling and tracking events should now be fully operational.

Обновление: 25 ян. 2017 в 23:16

Added screen listener to ensure events update with new system.

Обновление: 24 ян. 2017 в 23:02

Added failsafe check in AvengerEventState, to hopefully prevent infinite loops.

Обновление: 24 ян. 2017 в 13:22

Completely unhooked mod from XcomHQ's projects system after further review, this should prevent future instances of projects being inadvertently paused.

Обновление: 24 ян. 2017 в 9:19

Minimized chances of this mod accidentally removing the wrong project, additional events shouldn't be added in the queue if an existing event is still working.

Обновление: 23 ян. 2017 в 10:13

XComHQ should now be more reliably grabbed by event functions

Обновление: 22 ян. 2017 в 18:08

Added additional insertion events for XcomGameState_LastAvengerEvent, if it's not yet in your game.

Обновление: 22 ян. 2017 в 12:24

Reverted time to create events to original, non-debug values.

Обновление: 22 ян. 2017 в 12:20