Don't Starve Together

Don't Starve Together

Teleportato / Wooden Thing / Worldjump
Showing 31-40 of 71 entries
< 1  2  3  4  5  6 ... 8 >
Update: 30 Sep, 2019 @ 2:37pm

- Fixed possible problem if GEM API mod is active, undoing the variate world setting. (thanks Zarklord)
- improved some code

Update: 13 Sep, 2019 @ 5:56pm

- added setting to also transfer stats (health/hunger/sanity) to the next world (disabled by default)
- added setting to show announcments whenever a player picks up a teleportato parts (disabled by default)

Update: 6 Sep, 2019 @ 9:37am

many stuff for the adventure mod

Update: 31 Aug, 2019 @ 7:32am

emptied the adventure progress file. (This previously resulted in loading level 3 as first level, at least when starting the mod the first time.)

Update: 29 Aug, 2019 @ 8:50pm

feature was not working, now fixed:
- If you have Zarklords [API] Gem Core mod active, now also stuff from players in cave are transferred during worldjump!

Update: 29 Aug, 2019 @ 4:28pm

removed camera movement for adventure mod, is now done within maxwell

Update: 29 Aug, 2019 @ 8:53am

Small adjustment for adventure mod to also load worlds unchanged if no change function was defined in adventure mod.

Update: 29 Aug, 2019 @ 7:54am

Fixed sound of diviningrod. Its a bug from original code.
I replaced the whole diviningrod.lua now, altough it is a single line of code, but found no much better way, since its a local function...

Removed another bugfix, cause devs now fixed it in their code.

Update: 28 Aug, 2019 @ 10:49am

- If you have Zarklords [API] Gem Core mod active, now also stuff from players in cave are transferred during worldjump!

- Now parts can also spawn in caves (if enabled in modsettings).

- missing teleportato parts are now spawning better, so you can enable this mod also within a world that was not generated with this mod active.

- now supports generation of custom worlds in a row, like adventure! I will upload my DS adventure mod within few ours! Also other modders can build there mod based on this!
Adventure: https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=1847959350

- I hope their are no bugs left, but please report if there are some.

Update: 18 Aug, 2019 @ 5:35am

Bugfix:
After game update, the "variate world" setting caused endless generation of the new world, because it tried to connect all tiles, while the game now generates islands.

Added new setting to place the teleportato parts at the bottom of modsettings:
IgAll+New -> use this if world gerenation takes too long (because game was not able to place the parts and starts generation again and again)

For some reason the world generation fails more often after the game update, to place all the parts, therefore the generation can take up to ~1 minute, since the game generates world after world and checks if parts are there.
To disable this part-check, choose one of the first two placement settings. This way missing parts will automatically be spawned at beginning, but without the usual stuff around them.