RimWorld

RimWorld

Scourge - Fallout fiction primer
Zobrazuje se 1–10 z 13 položek
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Aktualizace: 4. kvě. 2020 v 16.10

Updated to Version 1.1

Aktualizace: 23. říj. 2018 v 14.25

Revised stat multipliers in light of v1.0 changes.

Aktualizace: 17. říj. 2018 v 12.22

Updated to Version 1.0

Aktualizace: 13. zář. 2018 v 10.49

Updated to Beta 19.

Aktualizace: 20. lis. 2017 v 4.34

Updated to Beta 18.

Aktualizace: 14. čvn. 2017 v 12.48

Updated to Alpha 17.

Aktualizace: 26. bře. 2017 v 8.45

Quick fix. Nothing major.

Aktualizace: 25. bře. 2017 v 15.08

Start with the raider classic; Molotov cocktails.

A drug fuelled bender is difficult to control. As such, no setting party and marriage spots.

Other minor additions and tweaks.

Aktualizace: 11. bře. 2017 v 7.03

Personal shields now represent toughness; the ability to negate incoming damage through a combination of endurance and luck. Once fatigued, a character must rest to regain the ability.

Amplified ‘maximum comfortable temperature’ to depict the weatherworn denizens of a scorching wasteland.

Long-term chem use and radiation exposure can degenerate the brain: Holding a conversation and concentrating on complex tasks is sometimes difficult.

Other misc. quality of life changes.

Aktualizace: 30. led. 2017 v 16.14

Updated to Alpha 16.

Disallowed the building of Comms Console, Orbital Trade Beacon, Transport Pod & Pod Launchers. Thematically, trade must be conducted by foot.

As 'Refining' research cannot be disabled, Refinersies are allowed. Chemfuel will have no function as of A16, but can be profitable.