XCOM 2
Alternate Weapon Techs
Viser 1-7 af 7 forekomster
Opdatering: 27. maj 2016 kl. 13:18

Opdatering: 20. maj 2016 kl. 12:18

Localization fixes (tech is now called laser weaponry instead of beam to avoid confusion with tier 3 weapons)
Research time is now configurable in the .ini file

Opdatering: 15. maj 2016 kl. 5:57

Fixed an issue where Techs were not added to an existing campaign
Possibly fixed an issue with building Laser Rifle crashing

Opdatering: 14. maj 2016 kl. 13:19

Supply and Alloy costs of Laser Weapons are now configurable
Weapon costs of Cannon and Sniper have been reduced

Opdatering: 14. maj 2016 kl. 7:47

Laser SMG added, should now work with LWS SMG Pack.
Fixed Laser Sniper Rifle not having a smaller clip

Opdatering: 13. maj 2016 kl. 17:25

Added Grimy's LootBox mod compatibility

Opdatering: 12. maj 2016 kl. 17:16

Mod Created