XCOM 2
Alternate Weapon Techs
1-7 van 7 items weergegeven
Update: 27 mei 2016 om 13:18

Update: 20 mei 2016 om 12:18

Localization fixes (tech is now called laser weaponry instead of beam to avoid confusion with tier 3 weapons)
Research time is now configurable in the .ini file

Update: 15 mei 2016 om 5:57

Fixed an issue where Techs were not added to an existing campaign
Possibly fixed an issue with building Laser Rifle crashing

Update: 14 mei 2016 om 13:19

Supply and Alloy costs of Laser Weapons are now configurable
Weapon costs of Cannon and Sniper have been reduced

Update: 14 mei 2016 om 7:47

Laser SMG added, should now work with LWS SMG Pack.
Fixed Laser Sniper Rifle not having a smaller clip

Update: 13 mei 2016 om 17:25

Added Grimy's LootBox mod compatibility

Update: 12 mei 2016 om 17:16

Mod Created