Space Engineers

Space Engineers

Whip's Turret AI Slaving Script
Zobrazuje se 41–50 z 96 položek
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Aktualizace: 30. říj. 2018 v 20.28

Version 100
  • Fixed issue with azimuth rotor hitbox preventing firing if guns were very close to the azimuth rotation axis

Aktualizace: 28. říj. 2018 v 18.07

Version 99
  • Reduced repetition within the intersection class - v98
  • Improved intersection methods with more efficient ones - v98
  • Adding subgrid scanning - v98

Aktualizace: 20. říj. 2018 v 23.04

Minor

  • Fixed proportional gain

Aktualizace: 20. říj. 2018 v 16.50

Version 97-3
  • Fixed turret leading when shooting ship is moving - v97
  • Increased proportional constant to 100 from 75 - v97

Aktualizace: 15. říj. 2018 v 20.22

Version 96
  • Adjusted acceleration estimation
  • Rotors no-longer turn off when idle
  • Changed how rotatation compensation is handeled
  • Added scheduler
  • Added grid intersection checking
  • Split turret updates over 6 ticks

Aktualizace: 29. zář. 2018 v 13.14

Version 91
  • Refactored code and made projectile intercept methods more concise
  • Added runtime tracking
  • General cleanup of code
  • Massive refactor of code to reduce unnecessary iterations
  • Made lights turn on when targeting or under manual control

Aktualizace: 31. čvc. 2018 v 19.28

Version 87
  • Fix for keen's stupid negative runtime bug

Aktualizace: 29. čvc. 2018 v 22.40

Aktualizace: 29. čvc. 2018 v 22.26

Aktualizace: 29. čvc. 2018 v 22.24