Invisible, Inc.

Invisible, Inc.

Dr.Pedler - agent mod
Viser 21-30 af 30 forekomster
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Opdatering: 15. jan. 2016 kl. 14:07

Added previously overlooked resistance to flash grenades KO.

Opdatering: 5. jan. 2016 kl. 8:10

Corrections of texts by Sogaple and couple of new starting banter lines (those not corrected)

Opdatering: 17. dec. 2015 kl. 9:09

+ final phrase by Caischcer.

Opdatering: 2. dec. 2015 kl. 7:34

Animation for archive Decker will be overwritten now: his hat stops to be invisible at certain poses without overlay/wireframe.

Opdatering: 22. nov. 2015 kl. 6:36

Face on agent update screen redone.

Opdatering: 21. nov. 2015 kl. 9:15

Added "empty" wirefarames - doesn't affect gameplay but makes game log file 90% cleaner.

Opdatering: 21. nov. 2015 kl. 6:52

Added .grp animation (you can see agent dragged now).

Opdatering: 18. nov. 2015 kl. 22:58

Now Pedler's melee attack have movement points cost - great idea of SogapIe.
Although it can be too harsh, I set 3 mp cost for now, but maybe 2 movement points was enough?
Quite "Heavy Handed" now?
If you think it's too harsh, comment please.

Opdatering: 18. nov. 2015 kl. 19:28

Hey guys, small change:
Pedler's disrupter generate 1 pwr instead of 2 now.

Opdatering: 17. nov. 2015 kl. 8:08

release