Sid Meier's Civilization V

Sid Meier's Civilization V

World Congress Reformation
40 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 26 Ara 2015 @ 21:20

Diplomatic Victory failures no longer yield bonus votes. (If you had the CSD, it would reduce it to 1, now 0)
The reasoning is justified in growing out your cities more and maintaining better relations in order to achieve world hegemony.

Güncelleme: 12 Ara 2015 @ 22:37

Efficient LUA coding when determining population threshold in cities should reduce turn processing.

Güncelleme: 12 Ara 2015 @ 22:30

Refined the new XCOM and GDR resolutions to now install dummy buildings among cities when it is built and then remove those dummy buildings when the military secret or headquarters are removed.

Güncelleme: 30 Kas 2015 @ 10:50

Fixed weird interactions.

Güncelleme: 29 Kas 2015 @ 23:17

Forgot to upload the art files for the XCOM wonder.

Güncelleme: 29 Kas 2015 @ 23:08

Fixed the TEMPEST Project.
Added the XCOM Project.
Added World Audio Quotes to all the CBP's wonders.

Güncelleme: 11 Kas 2015 @ 9:20

Fixed Venetian bug where having >10 pop in a puppeted city wouldn't spawn the building until you had >20 pop.
City-State Diplomacy is no longer a requirement, it is now optional for balance.

Güncelleme: 8 Kas 2015 @ 11:13

Added Project TEMPEST, a world project that is required to build the Giant Death Robots. Only the gold and silver trophies may build them.

The Mod is now considered stable.

Güncelleme: 7 Kas 2015 @ 15:55

Güncelleme: 7 Kas 2015 @ 15:18