Sid Meier's Civilization V

Sid Meier's Civilization V

World Congress Reformation
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Обновление: 26 дек. 2015 г. в 21:20

Diplomatic Victory failures no longer yield bonus votes. (If you had the CSD, it would reduce it to 1, now 0)
The reasoning is justified in growing out your cities more and maintaining better relations in order to achieve world hegemony.

Обновление: 12 дек. 2015 г. в 22:37

Efficient LUA coding when determining population threshold in cities should reduce turn processing.

Обновление: 12 дек. 2015 г. в 22:30

Refined the new XCOM and GDR resolutions to now install dummy buildings among cities when it is built and then remove those dummy buildings when the military secret or headquarters are removed.

Обновление: 30 ноя. 2015 г. в 10:50

Fixed weird interactions.

Обновление: 29 ноя. 2015 г. в 23:17

Forgot to upload the art files for the XCOM wonder.

Обновление: 29 ноя. 2015 г. в 23:08

Fixed the TEMPEST Project.
Added the XCOM Project.
Added World Audio Quotes to all the CBP's wonders.

Обновление: 11 ноя. 2015 г. в 9:20

Fixed Venetian bug where having >10 pop in a puppeted city wouldn't spawn the building until you had >20 pop.
City-State Diplomacy is no longer a requirement, it is now optional for balance.

Обновление: 8 ноя. 2015 г. в 11:13

Added Project TEMPEST, a world project that is required to build the Giant Death Robots. Only the gold and silver trophies may build them.

The Mod is now considered stable.

Обновление: 7 ноя. 2015 г. в 15:55

Обновление: 7 ноя. 2015 г. в 15:18