Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Mis à jour le : 19 nov. 2017 à 15h05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Mis à jour le : 17 nov. 2017 à 17h24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Mis à jour le : 17 nov. 2017 à 14h20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Mis à jour le : 1 juin 2017 à 13h32

- Changed to non-entity update (to prevent issues in v1.181).

Mis à jour le : 7 mars 2017 à 23h05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Mis à jour le : 4 mars 2017 à 6h17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Mis à jour le : 5 nov. 2016 à 7h53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Mis à jour le : 23 juil. 2016 à 5h53

- Fixed slider doing nothing for MP clients.

Mis à jour le : 12 juil. 2016 à 13h11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Mis à jour le : 20 mai 2016 à 8h12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.