Space Engineers
(Obsolete) Loop Computers
กำลังแสดง 1-10 จาก 22 รายการ
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อัปเดต: 19 พ.ย. 2017 @ 3: 05pm

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

อัปเดต: 17 พ.ย. 2017 @ 5: 24pm

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

อัปเดต: 17 พ.ย. 2017 @ 2: 20pm

- Workaround an issue with gamelogic components for PBs in SE v1.185.

อัปเดต: 1 มิ.ย. 2017 @ 1: 32pm

- Changed to non-entity update (to prevent issues in v1.181).

อัปเดต: 7 มี.ค. 2017 @ 11: 05pm

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

อัปเดต: 4 มี.ค. 2017 @ 6: 17am

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

อัปเดต: 5 พ.ย. 2016 @ 7: 53am

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

อัปเดต: 23 ก.ค. 2016 @ 5: 53am

- Fixed slider doing nothing for MP clients.

อัปเดต: 12 ก.ค. 2016 @ 1: 11pm

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

อัปเดต: 20 พ.ค. 2016 @ 8: 12am

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.