Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Update: 19 nov 2017 om 15:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Update: 17 nov 2017 om 17:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Update: 17 nov 2017 om 14:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Update: 1 jun 2017 om 13:32

- Changed to non-entity update (to prevent issues in v1.181).

Update: 7 mrt 2017 om 23:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Update: 4 mrt 2017 om 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Update: 5 nov 2016 om 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Update: 23 jul 2016 om 5:53

- Fixed slider doing nothing for MP clients.

Update: 12 jul 2016 om 13:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Update: 20 mei 2016 om 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.