Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Mis à jour le : 20 mai 2016 à 8h08

Mis à jour le : 20 mai 2016 à 4h54

- Fixed PBs running every frame when the slider is set to off.

Mis à jour le : 19 mai 2016 à 13h41

- Added terminal UI slider to control the repeat delay.
- Replaced old tag with a more standardized storage format, has backwards compatibility.

Mis à jour le : 13 avr. 2016 à 14h37

- Fixed repeating PBs that updated LCDs were making the LCDs blink every repeat.
- Added optional : and = as character in between repeat and number (space is still available too).
- Added logger and some error handling to avoid crash to desktop, it now saves the error in info.log same as any of my other script mods.

Mis à jour le : 14 janv. 2016 à 11h13

- Fixed not working in v01.117 due to API changes.

Mis à jour le : 4 avr. 2015 à 22h56

- Fixed PBs not being repeated at initialization.

Mis à jour le : 4 avr. 2015 à 22h56

(see next update)

Mis à jour le : 4 avr. 2015 à 11h32

- Fixed an issue in dedicated servers caused by the previous fix xD

Mis à jour le : 4 avr. 2015 à 2h39

- Fixed a multiplayer issue where the PBs were being triggered faster the more players were online.

Mis à jour le : 28 févr. 2015 à 11h21

- Added the ability to specify a repeat time between 0.16 and 600 seconds while keeping the original [repeat] tag to 60 ticks/1 second;
- Made the tag work anywhere in the name instead of just at the end.