Space Engineers

Space Engineers

(Obsolete) Loop Computers
Viser 1–10 av 22 bidrag
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Oppdatering: 19. nov. 2017 @ 15.05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Oppdatering: 17. nov. 2017 @ 17.24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Oppdatering: 17. nov. 2017 @ 14.20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Oppdatering: 1. juni 2017 @ 13.32

- Changed to non-entity update (to prevent issues in v1.181).

Oppdatering: 7. mars 2017 @ 23.05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Oppdatering: 4. mars 2017 @ 6.17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Oppdatering: 5. nov. 2016 @ 7.53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Oppdatering: 23. juli 2016 @ 5.53

- Fixed slider doing nothing for MP clients.

Oppdatering: 12. juli 2016 @ 13.11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Oppdatering: 20. mai 2016 @ 8.12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.