Space Engineers

Space Engineers

(Obsolete) Loop Computers
目前顯示第 1-10 項,共 22 項
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更新:2017 年 11 月 19 日 @ 下午 3:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

更新:2017 年 11 月 17 日 @ 下午 5:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

更新:2017 年 11 月 17 日 @ 下午 2:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

更新:2017 年 6 月 1 日 @ 下午 1:32

- Changed to non-entity update (to prevent issues in v1.181).

更新:2017 年 3 月 7 日 @ 下午 11:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

更新:2017 年 3 月 4 日 @ 上午 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

更新:2016 年 11 月 5 日 @ 上午 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

更新:2016 年 7 月 23 日 @ 上午 5:53

- Fixed slider doing nothing for MP clients.

更新:2016 年 7 月 12 日 @ 下午 1:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

更新:2016 年 5 月 20 日 @ 上午 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.