Distance
Dimensional Splice
目前顯示第 1-9 項,共 9 項
更新:2015 年 3 月 14 日 @ 下午 11:07

Fixed a wing corruption zone... yet again.

更新:2015 年 3 月 14 日 @ 下午 11:05

更新:2015 年 3 月 11 日 @ 上午 10:58

Fixed a wing corrpution zone that was fudged in the previous update.

更新:2015 年 3 月 11 日 @ 上午 10:53

更新:2015 年 3 月 11 日 @ 上午 8:48

-Updated track transition scaling to be more consistent throughout the track.
-Upscaled teleporters inside broken buildings to prevent players from seemingly passing through them.
-Re-oriented some sections in an attempt to slightly reduce framerate lag.
-Slowed rotation of power rings in the final section, as the wildly fast rings were not achieving the desired effect.
-Added difficulty rating.

更新:2015 年 3 月 11 日 @ 上午 8:47

更新:2015 年 3 月 11 日 @ 上午 8:46

更新:2015 年 1 月 2 日 @ 上午 11:46

-Changed position of an off-centre checkpoint to be centred properly
-Changed active colouring of a power ring that didn't match the one before it
-Changed scaling of some objects to better suit the flow of the level

更新:2014 年 12 月 27 日 @ 下午 11:34