Distance
Dimensional Splice
1-9 van 9 items weergegeven
Update: 14 mrt 2015 om 23:07

Fixed a wing corruption zone... yet again.

Update: 14 mrt 2015 om 23:05

Update: 11 mrt 2015 om 10:58

Fixed a wing corrpution zone that was fudged in the previous update.

Update: 11 mrt 2015 om 10:53

Update: 11 mrt 2015 om 8:48

-Updated track transition scaling to be more consistent throughout the track.
-Upscaled teleporters inside broken buildings to prevent players from seemingly passing through them.
-Re-oriented some sections in an attempt to slightly reduce framerate lag.
-Slowed rotation of power rings in the final section, as the wildly fast rings were not achieving the desired effect.
-Added difficulty rating.

Update: 11 mrt 2015 om 8:47

Update: 11 mrt 2015 om 8:46

Update: 2 jan 2015 om 11:46

-Changed position of an off-centre checkpoint to be centred properly
-Changed active colouring of a power ring that didn't match the one before it
-Changed scaling of some objects to better suit the flow of the level

Update: 27 dec 2014 om 23:34