Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Viser 1–4 av 4 bidrag
Oppdatering: 31. aug. @ 23.32

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Oppdatering: 31. aug. @ 19.28

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Oppdatering: 29. aug. @ 7.39

Oppdatering: 28. aug. @ 21.29