Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
85 Comments
V3.8Ⱄ 12 hours ago 
Can you add the reaper from Doom 2016 multiplayer?
DoomQuake95 27 Oct @ 4:49pm 
nvm just read the previous page :D

"it's in the loot options tab
just disable glory kills"
DoomQuake95 27 Oct @ 4:48pm 
What are the commands to disable the glory kill glow/stun and whatnot for non-Doom NPCs? or was that another Doom Eternal Addon?
DogMatter04  [author] 26 Oct @ 8:41pm 
Whenever an enemy is glowing blue, press F
Metro_Cop 26 Oct @ 2:03pm 
how to use glory kill
DogMatter04  [author] 24 Oct @ 9:45pm 
try to verify game file integrity
Engi 24 Oct @ 9:00pm 
I'm just getting missing textures for all the guns
T-Man (Tuff Man) 21 Oct @ 11:40am 
Figured it out, I equipped the QTG admin gun and punched and then the fists would stay in my inventory.
T-Man (Tuff Man) 21 Oct @ 11:31am 
I somehow had the fist swep but then died, is there a way for it to be in the spawnmenu or to give it to yourself?
DogMatter04  [author] 17 Oct @ 12:45am 
Utilities.
Jboy9786 16 Oct @ 10:07pm 
uhh, where's the HUD options again ?
Ratter536 15 Oct @ 12:59pm 
when you make the cacodemon choke on a grenade it doesnt stagger it
DogMatter04  [author] 7 Oct @ 9:40pm 
you just melee the enemy that is highlighted blue
juan el que juega gmod 7 Oct @ 8:24pm 
oh there are glory kills? alr i will try deactivating it but even then, how would i perform them?
DogMatter04  [author] 7 Oct @ 6:58pm 
ah it's in the loot options tab
just disable glory kills
juan el que juega gmod 7 Oct @ 5:46pm 
hello, so i had two questions, how can i desactivate that weird blue frozen state that is applying for many enemies when they get low on health?
that and, how do i reload most of the weapons when there's seemingly no ammo for them in the entities tab?

also sorry guys for ruinning the funny number of comments
i put the D in dih 28 Sep @ 10:47am 
w:steamhappy:
DogMatter04  [author] 26 Sep @ 10:20pm 
not at this moment
PostalDude 26 Sep @ 8:48pm 
does it support C_hands?
OCulien33 23 Sep @ 2:57pm 
never mind its working now...:steamthumbsup:
OCulien33 18 Sep @ 7:31pm 
I'm having problems with the ice bomb


[DOOM 2016/Eternal Weapons REVAMPED] lua/effects/dredux_explosion_freeze.lua:122: bad argument #1 to 'SetMaterial' (IMaterial expected, got function)
1. SetMaterial - [C]:-1
2. unknown - lua/effects/dredux_explosion_freeze.lua:122


can you look into it please?
Gnilomord 17 Sep @ 9:04am 
I thought things would be really bad there, but everything turned out fine.
Gnilomord 17 Sep @ 9:00am 
Oh, then that's not a problem. Because this bug with c_hands has ALWAYS existed)
DogMatter04  [author] 17 Sep @ 8:59am 
yeah
Gnilomord 17 Sep @ 8:47am 
I forgot to specify, from Doom Eternal?
Gnilomord 17 Sep @ 8:46am 
Let me guess, this is a plasma gun?))
DogMatter04  [author] 17 Sep @ 8:45am 
So far, one weapon had broken animations when I replaced it with c_hands.
Gnilomord 17 Sep @ 8:07am 
What kind of bugs will there be with the patch for c_hands?
TheCatMask 12 Sep @ 11:30am 
I have a way to get the models and I can record the SFX for you if you're interested
DogMatter04  [author] 12 Sep @ 8:07am 
@FryedCalamari hello! yes you can disable glory kills. go to the Loot Options in the utilities menu
DogMatter04  [author] 12 Sep @ 12:35am 
Would need to replace the c_hands models manually
Kasen Ibaraki 11 Sep @ 9:20am 
Does this work well with Aidenzappering's C_hands patch?
DogMatter04  [author] 11 Sep @ 7:23am 
and yeah I have the voice of a hamster.
DogMatter04  [author] 11 Sep @ 7:23am 
It should be in the utilities menu. If not, I'll bring it back.
Joyeuse 11 Sep @ 6:29am 
it was *you* making this high-pitched sound play every few seconds!
FryedCalamari 11 Sep @ 5:36am 
so, is it possible to disable the stun or not?
Emerion 10 Sep @ 5:44pm 
could you add the dark ages weapons pls
DogMatter04  [author] 10 Sep @ 6:00am 
I think there is? I'll have to check it out
FryedCalamari 10 Sep @ 5:45am 
is there a way to turn off the glory kill function? it's cool but it does take me out of the rush of mowing down entire hordes of npc in one go haha
McTed 9 Sep @ 1:08am 
Ok thankyou
DogMatter04  [author] 9 Sep @ 12:14am 
@McTed I think that's the sfx for the equipment launchers recharging
samuel from ropblocks 8 Sep @ 11:44pm 
unsure whats causing this but for sometimes the plasma gun spits out this lua error when using the alt fire

[DOOM 2016/Eternal Weapons REVAMPED] lua/effects/dredux_muzzleflash_plasma_eternal_heatblast.lua:51: bad argument #1 to 'SetPos' (Vector expected, got nil)
1. SetPos - [C]:-1
2. unknown - lua/effects/dredux_muzzleflash_plasma_eternal_heatblast.lua:51
McTed 8 Sep @ 3:09pm 
Cool mod but why is there two annoying high pitch sounds when you respawn
Mushypepito123 5 Sep @ 9:06pm 
I have to friend you to do so, hold on.
DogMatter04  [author] 5 Sep @ 8:08pm 
You can DM me for it
Mushypepito123 5 Sep @ 7:02pm 
If you say so, where should I send it?
DogMatter04  [author] 5 Sep @ 6:43pm 
As for TDA, maybe once the assets are available
DogMatter04  [author] 5 Sep @ 6:42pm 
Ohh I could take a look at that.
Mushypepito123 5 Sep @ 4:49pm 
BTW, I have the non-revamped versions with C_Hands on made by other authors before it was taken down, but it is pretty buggy considering that Doomguy's hands are still visible but colored black, appearing in various moments. If you wanna fix it, I'll lend it to you.
TheCatMask 5 Sep @ 4:13pm 
really awesome stuff, any chances we'll be seeing the TDA weapons soon?