Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Showing 1-10 of 10 entries
Update: 19 Sep @ 9:55pm

  • fixed freeze material bug

Update: 6 Sep @ 11:44pm

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Update: 5 Sep @ 10:17am

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Update: 5 Sep @ 2:48am

  • fixed missing DOOM 2016 Super Shotgun texture

Update: 2 Sep @ 9:34pm

  • fixed chaingun draw issue

Update: 2 Sep @ 5:00am

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Update: 31 Aug @ 11:32pm

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Update: 31 Aug @ 7:28pm

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Update: 29 Aug @ 7:39am

Update: 28 Aug @ 9:29pm