Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Showing 1-4 of 4 entries
Update: 31 Aug @ 11:32pm

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Update: 31 Aug @ 7:28pm

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Update: 29 Aug @ 7:39am

Update: 28 Aug @ 9:29pm