Garry's Mod

Garry's Mod

Serious Sam: Classic SNPC's
126개 중 11~20개 표시 중
< 1  2  3  4 ... 13 >
업데이트: 2025년 10월 25일 오후 1시 35분

Beheaded firecrackers (Beta versions) can now attack with a chainsaw in close combat.

업데이트: 2025년 10월 25일 오후 12시 58분

Beheaded rocketeers rockets deal exactly (Sometimes) 5 damage each, instead of a bug with 10 damage.

업데이트: 2025년 10월 25일 오전 9시 20분

A bug with a 4-ball Aludran Reptiloid, Highlander was fixed. Now they release exactly 3 balls in a row.
Monsters now shoot or throw projectiles without aim tracking in advance.

업데이트: 2025년 10월 25일 오전 8시 10분

When attacking with a jump, Kleer does not turn during this action.
Sirian Werebull creates smoke when running. He also runs a little faster now.

업데이트: 2025년 10월 23일 오전 10시 57분

All range monsters are now standing still to attack enemy from afar.
Cucurbito the pumpkin now plays animation of running with a chainsaw when he sees an enemy, rather than before it was with player.

업데이트: 2025년 10월 22일 오후 2시 50분

Marsh-Hoppers from Rigil Kentaurus now turn quickly before jumping.
White trail from rocket of Biomechanoid (large) is now removed 1 second after explosion.

업데이트: 2025년 10월 22일 오후 2시 13분

Correction of huge decals of blood from debris, as well as correction of blood on floor when flying Gnars die.

업데이트: 2025년 10월 22일 오전 4시 49분

Other fixes as well as minor fixes.

업데이트: 2025년 10월 18일 오후 3시 46분

Large Lava golem has been slightly fixed.

업데이트: 2025년 10월 18일 오전 10시 34분

New SNPC's have been added big lava golems and a large lava golem.
It was decided to get rid of wall blood from debris.
Added gears and lava shards when injuring biomechanoids and lava golems.
Blood, as well as debris, disappears a little earlier for optimization.