Garry's Mod

Garry's Mod

Serious Sam: Classic SNPC's
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Päivitys: 25.10. klo 15.19

Corpses can now be dismembered.

Päivitys: 25.10. klo 14.19

Fixed a bug with Beheaded rocketeers rockets. Now they are destroyed when they hit surface.

Päivitys: 25.10. klo 14.09

All monsters stop playing idle sounds and their animations are replaced during attacks when enemy was lost but eventually found again.
Stinger on Arachnoid tail no longer plays sound of a blow when it misses, but plays sound of a miss itself.

Päivitys: 25.10. klo 13.49

Beheaded rocketeers rockets deal 5 damage each, as it was in original.

Päivitys: 25.10. klo 13.35

Beheaded firecrackers (Beta versions) can now attack with a chainsaw in close combat.

Päivitys: 25.10. klo 12.58

Beheaded rocketeers rockets deal exactly (Sometimes) 5 damage each, instead of a bug with 10 damage.

Päivitys: 25.10. klo 9.20

A bug with a 4-ball Aludran Reptiloid, Highlander was fixed. Now they release exactly 3 balls in a row.
Monsters now shoot or throw projectiles without aim tracking in advance.

Päivitys: 25.10. klo 8.10

When attacking with a jump, Kleer does not turn during this action.
Sirian Werebull creates smoke when running. He also runs a little faster now.

Päivitys: 23.10. klo 10.57

All range monsters are now standing still to attack enemy from afar.
Cucurbito the pumpkin now plays animation of running with a chainsaw when he sees an enemy, rather than before it was with player.

Päivitys: 22.10. klo 14.50

Marsh-Hoppers from Rigil Kentaurus now turn quickly before jumping.
White trail from rocket of Biomechanoid (large) is now removed 1 second after explosion.