Garry's Mod
Sound Muffling Effect
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Aggiornamento: 21 lug, 8:47

- CSoundPatch:ChangePitch() is now networked.
- CSoundPatch:ChangeVolume() is now networked. This fixes infinite thruster noises and maybe other sound loop bugs.

Aggiornamento: 20 lug, 1:16

- Fixed pure clientside sounds with no parent and position data causing errors (this fixes the radiation sound bug).
- No longer delay sound networking by a tick.

Aggiornamento: 19 lug, 21:48

Another sanity check when first starting a map, where local player can be nil.

Aggiornamento: 19 lug, 21:43

Minor sanity check.

Aggiornamento: 19 lug, 21:40

- Fixed looping sound not stopping in various cases. Please report if more occurrences pop up.
- CSoundPatch networking.
- Fixed NPC dialogue not playing.
- Fixed duplicated footstep sounds.

Aggiornamento: 19 lug, 4:47

Initial upload.