Intruder
Bolshaya Past Base
Mostrando 1-10 de 16 aportaciones
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Actualización: 12 AGO a las 10:49

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

Actualización: 9 AGO a las 11:55

Day & Night cycles. Extra ambient particles

Actualización: 8 AGO a las 23:06

Actualización: 8 AGO a las 20:06

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

Actualización: 7 AGO a las 17:58

Actualización: 7 AGO a las 16:52

Actualización: 7 AGO a las 15:57

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

Actualización: 18 JUL a las 10:22

hi

Actualización: 18 JUL a las 9:42

Actualización: 18 JUL a las 9:34

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.