Intruder
Bolshaya Past Base
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Обновление: 12 авг в 10:49

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

Обновление: 9 авг в 11:55

Day & Night cycles. Extra ambient particles

Обновление: 8 авг в 23:06

Обновление: 8 авг в 20:06

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

Обновление: 7 авг в 17:58

Обновление: 7 авг в 16:52

Обновление: 7 авг в 15:57

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

Обновление: 18 июл в 10:22

hi

Обновление: 18 июл в 9:42

Обновление: 18 июл в 9:34

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.