Intruder
Bolshaya Past Base
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更新于:8 月 12 日 上午 10:49

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

更新于:8 月 9 日 上午 11:55

Day & Night cycles. Extra ambient particles

更新于:8 月 8 日 下午 11:06

更新于:8 月 8 日 下午 8:06

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

更新于:8 月 7 日 下午 5:58

更新于:8 月 7 日 下午 4:52

更新于:8 月 7 日 下午 3:57

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

更新于:7 月 18 日 上午 10:22

hi

更新于:7 月 18 日 上午 9:42

更新于:7 月 18 日 上午 9:34

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.