Intruder
Bolshaya Past Base
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更新: 8月12日 @ 10時49分

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

更新: 8月9日 @ 11時55分

Day & Night cycles. Extra ambient particles

更新: 8月8日 @ 23時06分

更新: 8月8日 @ 20時06分

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

更新: 8月7日 @ 17時58分

更新: 8月7日 @ 16時52分

更新: 8月7日 @ 15時57分

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

更新: 7月18日 @ 10時22分

hi

更新: 7月18日 @ 9時42分

更新: 7月18日 @ 9時34分

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.