Garry's Mod

Garry's Mod

Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 4 Ağu @ 22:19
Güncelleyen: Froze

- removed name debug showing

Güncelleme: 4 Ağu @ 19:51
Güncelleyen: Froze

- d1_citadel_01 blacklisted

Güncelleme: 3 Ağu @ 22:32
Güncelleyen: Froze

- improved dropship replacement logic to avoid errors

Güncelleme: 24 Tem @ 23:10
Güncelleyen: Froze

- fixed bug where all vj npcs, not just replacements are friendly with combines
- fixed bug in outland_05 where bridge npcs get replaced

Güncelleme: 19 Tem @ 18:52
Güncelleyen: Froze

- added valid check in think when looping through cached table

Güncelleme: 15 Tem @ 21:26
Güncelleyen: Froze

- fixed npcs being friendly with each other (e.g antlions and turrets)

Güncelleme: 15 Tem @ 19:39
Güncelleyen: Froze

- dropship spawned npcs will immediately move now
- fixed:
[Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:936: attempt to call method 'MaintainAlertBehavior' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:936 [Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:928: attempt to index local 'new_ent' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:928 Happened in coast10 light house map where dropship dropping a combine

Güncelleme: 15 Tem @ 2:35
Güncelleyen: Froze

- fixed bugs with NPC No Collide Each Other addon
(https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453352175)

Güncelleme: 15 Tem @ 1:05
Güncelleyen: Froze

Güncelleme: 14 Tem @ 23:53
Güncelleyen: Froze

turned off debug mode godmode