Garry's Mod

Garry's Mod

Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]
Menampilkan1-10 dari 13 kiriman
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Pembaruan: 4 Agu @ 10:19pm
berdasarkan Froze

- removed name debug showing

Pembaruan: 4 Agu @ 7:51pm
berdasarkan Froze

- d1_citadel_01 blacklisted

Pembaruan: 3 Agu @ 10:32pm
berdasarkan Froze

- improved dropship replacement logic to avoid errors

Pembaruan: 24 Jul @ 11:10pm
berdasarkan Froze

- fixed bug where all vj npcs, not just replacements are friendly with combines
- fixed bug in outland_05 where bridge npcs get replaced

Pembaruan: 19 Jul @ 6:52pm
berdasarkan Froze

- added valid check in think when looping through cached table

Pembaruan: 15 Jul @ 9:26pm
berdasarkan Froze

- fixed npcs being friendly with each other (e.g antlions and turrets)

Pembaruan: 15 Jul @ 7:39pm
berdasarkan Froze

- dropship spawned npcs will immediately move now
- fixed:
[Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:936: attempt to call method 'MaintainAlertBehavior' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:936 [Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:928: attempt to index local 'new_ent' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:928 Happened in coast10 light house map where dropship dropping a combine

Pembaruan: 15 Jul @ 2:35am
berdasarkan Froze

- fixed bugs with NPC No Collide Each Other addon
(https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453352175)

Pembaruan: 15 Jul @ 1:05am
berdasarkan Froze

Pembaruan: 14 Jul @ 11:53pm
berdasarkan Froze

turned off debug mode godmode