Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
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Uppdatering: 18 sep @ 10:33

Difficulty scaling system fixes / tweaks

Uppdatering: 16 sep @ 10:05

Zombines are treated as slow zombies and sprint when far away, Adjusted deathray targeting, reduce emplacement spread, slightly flatten scattershot performance between engineer/normal variants, fixes.

Uppdatering: 7 sep @ 8:15

Warning if some other addon removes your stunstick. Prevent hl2 jeeps from giving infinite ammo. Fix cooldowns visually resetting when a new player joins.

Uppdatering: 5 sep @ 1:09

Different mainframe gen, crate materials.

Uppdatering: 24 aug @ 13:01

Small integration.

Uppdatering: 24 aug @ 12:12

Scaling required sweepers for nukes, prewarbridge in validmaps, better mainframe softlock prevention, APC passengers, new scoreboard, fixed mainframe generation unreliability

Uppdatering: 19 aug @ 7:50

Lua error fixes

Uppdatering: 17 aug @ 18:46

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Uppdatering: 15 aug @ 12:22

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Uppdatering: 12 aug @ 8:03

Fixes, low-res support, respawns shown when dead