Garry's Mod
Map Sweepers | EXTRACTION SHOOTER
Mostrando 1-10 de 66 aportaciones
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Actualización: 19 AGO a las 7:50

Lua error fixes

Actualización: 17 AGO a las 18:46

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Actualización: 15 AGO a las 12:22

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Actualización: 12 AGO a las 8:03

Fixes, low-res support, respawns shown when dead

Actualización: 11 AGO a las 7:39

Sudden death & difficulty settings. Different objective progress indicators. Z offset in locator. Ammo crate prefabs. 64-bit / mcore pop-up. Print time taken for map data algorithms (bspreader, pathfinder, analyse).

Actualización: 9 AGO a las 10:27

Fix fog FarZ being stuck low if a mission ended during a storm on infestation. Fixed mainframe/flashpoints being impossible to complete if any of their mission entities were removed. Repairable vehicles. Fix missile platform navigation. Brighter flashlight. Detection for player clips / excluding areas that are blocked by them from generation.

Actualización: 7 AGO a las 6:52

Allow console commands to be called by dedicated server consoles.

Actualización: 7 AGO a las 5:50

Fixed evac trampoline glitch.

Actualización: 7 AGO a las 4:32

Various fixes, Patrons in special-thanks section, custom replacement for hl2 ammo-crates, tracking valid maps

Actualización: 6 AGO a las 6:03

fix es. .