Garry's Mod
Map Sweepers | EXTRACTION SHOOTER
Se afișează 1-10 din 66 intrări
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Actualizare: 19 aug. @ 7:50

Lua error fixes

Actualizare: 17 aug. @ 18:46

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Actualizare: 15 aug. @ 12:22

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Actualizare: 12 aug. @ 8:03

Fixes, low-res support, respawns shown when dead

Actualizare: 11 aug. @ 7:39

Sudden death & difficulty settings. Different objective progress indicators. Z offset in locator. Ammo crate prefabs. 64-bit / mcore pop-up. Print time taken for map data algorithms (bspreader, pathfinder, analyse).

Actualizare: 9 aug. @ 10:27

Fix fog FarZ being stuck low if a mission ended during a storm on infestation. Fixed mainframe/flashpoints being impossible to complete if any of their mission entities were removed. Repairable vehicles. Fix missile platform navigation. Brighter flashlight. Detection for player clips / excluding areas that are blocked by them from generation.

Actualizare: 7 aug. @ 6:52

Allow console commands to be called by dedicated server consoles.

Actualizare: 7 aug. @ 5:50

Fixed evac trampoline glitch.

Actualizare: 7 aug. @ 4:32

Various fixes, Patrons in special-thanks section, custom replacement for hl2 ammo-crates, tracking valid maps

Actualizare: 6 aug. @ 6:03

fix es. .