Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Showing 1-10 of 66 entries
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Update: 19 Aug @ 7:50am

Lua error fixes

Update: 17 Aug @ 6:46pm

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Update: 15 Aug @ 12:22pm

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Update: 12 Aug @ 8:03am

Fixes, low-res support, respawns shown when dead

Update: 11 Aug @ 7:39am

Sudden death & difficulty settings. Different objective progress indicators. Z offset in locator. Ammo crate prefabs. 64-bit / mcore pop-up. Print time taken for map data algorithms (bspreader, pathfinder, analyse).

Update: 9 Aug @ 10:27am

Fix fog FarZ being stuck low if a mission ended during a storm on infestation. Fixed mainframe/flashpoints being impossible to complete if any of their mission entities were removed. Repairable vehicles. Fix missile platform navigation. Brighter flashlight. Detection for player clips / excluding areas that are blocked by them from generation.

Update: 7 Aug @ 6:52am

Allow console commands to be called by dedicated server consoles.

Update: 7 Aug @ 5:50am

Fixed evac trampoline glitch.

Update: 7 Aug @ 4:32am

Various fixes, Patrons in special-thanks section, custom replacement for hl2 ammo-crates, tracking valid maps

Update: 6 Aug @ 6:03am

fix es. .