Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
68 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3  4  5  6  7 >
Güncelleme: 24 Ağu @ 13:01

Small integration.

Güncelleme: 24 Ağu @ 12:12

Scaling required sweepers for nukes, prewarbridge in validmaps, better mainframe softlock prevention, APC passengers, new scoreboard, fixed mainframe generation unreliability

Güncelleme: 19 Ağu @ 7:50

Lua error fixes

Güncelleme: 17 Ağu @ 18:46

Sentinel changes, APC, optimisation, fixes, balance adjustments, lobby text for VIPs.

Güncelleme: 15 Ağu @ 12:22

Misc Fixes, minor balance adjustments, fixed vorts using their shield charge ability when no valid targets are nearby, gave vorts an effect when their shield-charge ability is ready to use.

Güncelleme: 12 Ağu @ 8:03

Fixes, low-res support, respawns shown when dead

Güncelleme: 11 Ağu @ 7:39

Sudden death & difficulty settings. Different objective progress indicators. Z offset in locator. Ammo crate prefabs. 64-bit / mcore pop-up. Print time taken for map data algorithms (bspreader, pathfinder, analyse).

Güncelleme: 9 Ağu @ 10:27

Fix fog FarZ being stuck low if a mission ended during a storm on infestation. Fixed mainframe/flashpoints being impossible to complete if any of their mission entities were removed. Repairable vehicles. Fix missile platform navigation. Brighter flashlight. Detection for player clips / excluding areas that are blocked by them from generation.

Güncelleme: 7 Ağu @ 6:52

Allow console commands to be called by dedicated server consoles.

Güncelleme: 7 Ağu @ 5:50

Fixed evac trampoline glitch.