Garry's Mod

Garry's Mod

Lynch’s NPCs Essentials
17개 중 11~17개 표시 중
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업데이트: 2025년 6월 24일 오전 9시 09분
작성자: Lynch

VERSION 1.3

• Minor tweaks and optimizations
• Added configuration options to set maximum health for: Citizens, Combine Soldiers, Metropolice, and all Zombie types
• Added configurable weapon damage scaling for: Citizens, Combine Soldiers, and Metropolice
• Increased the frequency of aggressive movement behavior - NPCs are now more likely to reposition during combat
• New option: Match NPC movement speed to player running speed (applies to Combine Soldiers, Citizens, and Metropolice)
• New option: Slight speed boost for all Zombie types
• Tweaked “move on damage” logic - NPCs are now significantly more likely to relocate after taking damage
• Hopefully fixed a Lua error caused by Nextbots/SNPCs sharing class names or IDs with HL2 NPCs when executing the gunshot detection logic

업데이트: 2025년 6월 23일 오전 8시 29분
작성자: Lynch

VERSION 1.2

A mistake was made, we have learned.
• Massive optimization has been implemented.

업데이트: 2025년 6월 23일 오전 1시 35분
작성자: Lynch

VERSION 1.1

• Minor adjustments
• HP regeneration value and interval are now adjustable
• Added a new feature: Hand signals during combat for Combine Soldiers

업데이트: 2025년 6월 22일 오전 12시 41분
작성자: Lynch

VERSION 1.0

• Public release

업데이트: 2025년 6월 22일 오전 12시 37분
작성자: Lynch

업데이트: 2025년 6월 21일 오후 11시 59분
작성자: Lynch

업데이트: 2025년 6월 21일 오후 11시 52분
작성자: Lynch