Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Extended Projects
目前顯示第 1-10 項,共 10 項
更新:5 月 14 日 @ 下午 4:48

Patch 1.9
- Fixed Naval Mobilization breakthrough points reduction mechanic.

更新:4 月 21 日 @ 上午 6:32

Patch 1.8
- Added a trigger to Stealth Jet project so it doesn't work if you don't have By Blood Alone.

更新:3 月 30 日 @ 上午 10:38

Patch 1.7
- Rollback on Personal Body Armor project. (Could be the cause of the save crashing issue)

更新:3 月 23 日 @ 下午 3:55

Patch 1.6
- Re-balance supply usage in Personal Body Armor project.
- Reworked how buffs get applied. (Only Noticeable in the code)
- Redesigned tooltip for Personal Body Armor project to make it less cluttered.

更新:3 月 22 日 @ 上午 7:43

Patch 1.5
- Fixed the issue where supply usage was extremely high.
- Removed Armored Engineers and Assault Engineer buffs from Personal Body Armor project.
- Change Supply Usage on Canines project.
- Removed T&WS Protection from Antibiotics

更新:3 月 20 日 @ 下午 1:49

Patch 1.4
- Added 3D model for both Stealth Fighter & Bomber.
- Added 3D model for IFV unit.

更新:3 月 19 日 @ 下午 1:52

Patch 1.3
- Fixed the issue where the game crashed randomly.
- A lot of minor changes.

更新:3 月 18 日 @ 下午 7:40

- All projects that AI was able to use has been modified and they now have base = 1.
- Rewrote all the available project triggers.

更新:3 月 18 日 @ 下午 1:12

- Major changes to Combat Drugs project.
- Removed all date triggers.
- Minor changes to ai_will_do.
- Then a lot of minor balance changes.

更新:3 月 16 日 @ 下午 7:25

- Uploaded Extended Projects