Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Extended Projects
Näytetään 1–10 / 10
Päivitys: 14.5. klo 16.48
tekijältä Kaarlo

Patch 1.9
- Fixed Naval Mobilization breakthrough points reduction mechanic.

Päivitys: 21.4. klo 6.32
tekijältä Kaarlo

Patch 1.8
- Added a trigger to Stealth Jet project so it doesn't work if you don't have By Blood Alone.

Päivitys: 30.3. klo 10.38
tekijältä Kaarlo

Patch 1.7
- Rollback on Personal Body Armor project. (Could be the cause of the save crashing issue)

Päivitys: 23.3. klo 15.55
tekijältä Kaarlo

Patch 1.6
- Re-balance supply usage in Personal Body Armor project.
- Reworked how buffs get applied. (Only Noticeable in the code)
- Redesigned tooltip for Personal Body Armor project to make it less cluttered.

Päivitys: 22.3. klo 7.43
tekijältä Kaarlo

Patch 1.5
- Fixed the issue where supply usage was extremely high.
- Removed Armored Engineers and Assault Engineer buffs from Personal Body Armor project.
- Change Supply Usage on Canines project.
- Removed T&WS Protection from Antibiotics

Päivitys: 20.3. klo 13.49
tekijältä Kaarlo

Patch 1.4
- Added 3D model for both Stealth Fighter & Bomber.
- Added 3D model for IFV unit.

Päivitys: 19.3. klo 13.52
tekijältä Kaarlo

Patch 1.3
- Fixed the issue where the game crashed randomly.
- A lot of minor changes.

Päivitys: 18.3. klo 19.40
tekijältä Kaarlo

- All projects that AI was able to use has been modified and they now have base = 1.
- Rewrote all the available project triggers.

Päivitys: 18.3. klo 13.12
tekijältä Kaarlo

- Major changes to Combat Drugs project.
- Removed all date triggers.
- Minor changes to ai_will_do.
- Then a lot of minor balance changes.

Päivitys: 16.3. klo 19.25
tekijältä Amine Alkaline

- Uploaded Extended Projects