Hearts of Iron IV
Better Mechanics : Extended Projects
1–10 из 10
Обновление: 14 мая в 16:48
автор: Kaarlo

Patch 1.9
- Fixed Naval Mobilization breakthrough points reduction mechanic.

Обновление: 21 апр в 6:32
автор: Kaarlo

Patch 1.8
- Added a trigger to Stealth Jet project so it doesn't work if you don't have By Blood Alone.

Обновление: 30 мар в 10:38
автор: Kaarlo

Patch 1.7
- Rollback on Personal Body Armor project. (Could be the cause of the save crashing issue)

Обновление: 23 мар в 15:55
автор: Kaarlo

Patch 1.6
- Re-balance supply usage in Personal Body Armor project.
- Reworked how buffs get applied. (Only Noticeable in the code)
- Redesigned tooltip for Personal Body Armor project to make it less cluttered.

Обновление: 22 мар в 7:43
автор: Kaarlo

Patch 1.5
- Fixed the issue where supply usage was extremely high.
- Removed Armored Engineers and Assault Engineer buffs from Personal Body Armor project.
- Change Supply Usage on Canines project.
- Removed T&WS Protection from Antibiotics

Обновление: 20 мар в 13:49
автор: Kaarlo

Patch 1.4
- Added 3D model for both Stealth Fighter & Bomber.
- Added 3D model for IFV unit.

Обновление: 19 мар в 13:52
автор: Kaarlo

Patch 1.3
- Fixed the issue where the game crashed randomly.
- A lot of minor changes.

Обновление: 18 мар в 19:40
автор: Kaarlo

- All projects that AI was able to use has been modified and they now have base = 1.
- Rewrote all the available project triggers.

Обновление: 18 мар в 13:12
автор: Kaarlo

- Major changes to Combat Drugs project.
- Removed all date triggers.
- Minor changes to ai_will_do.
- Then a lot of minor balance changes.

Обновление: 16 мар в 19:25
автор: Amine Alkaline

- Uploaded Extended Projects