XCOM 2
Space Marine 2 Deathwatch Armor (Warhammer 40k)
Hiển thị 1-10 trong 11 mục
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Cập nhật: 20 Thg07 @ 9:30pm
bởi Player

- Added Upper Face Prop: Backpack Shield
- Added Left Forearm: Shield (will clip through some guns)

These are purely cosmetic and have no gameplay effects

Cập nhật: 6 Thg07 @ 7:38am
bởi Player

- Assigned DLCName to items so you can control spawn rate in gameplay options

Cập nhật: 7 Thg05 @ 7:38pm
bởi Player

- Fixed tinting without DollHouse (thanks Max)

Cập nhật: 3 Thg05 @ 1:27pm
bởi Player

- Added helmet with radio
- Added tintable helmets
- Reworked textures/materials, colors/tints should be brighter, "shininess" should be more appropriately assigned
- Updated meshes for helmet, torso, arms, legs, cloak, hood (down)
- Updated some item descriptions

Cập nhật: 22 Thg04 @ 4:25pm
bởi Player

- Brightened textures, colors from the chapter shoulders should look better now, the white from the Black Templars' items should pop more, and you can actually see the knee markings now

Cập nhật: 4 Thg04 @ 7:20am
bởi Player

- Cooked assets for smaller file size
- Added undersuit fingers, did anyone even notice they were missing?
- Increased poly count for some meshes like belt and shoulders
- Adjusted right Deathwatch shoulder

Cập nhật: 29 Thg03 @ 7:42am
bởi Player

- Added some flipped shoulder options, mostly for use with other armor mods

Cập nhật: 21 Thg03 @ 1:21pm
bởi Player

- Fixed tinting to secondary color
- Changed cloak items to always include a hood
- Adjusted texture LODs, things should look sharper now

Cập nhật: 18 Thg03 @ 12:57pm
bởi Player

- Scaled up helmets to cover most heads
- Reduced unutilized texture sizes
- Minor mesh adjustments

Cập nhật: 14 Thg03 @ 7:37am
bởi Player

Fixed (thanks Max): Hood and cloak "insides" are transparent
Arms/forearms adjustment